
august ritter
Great reviews, games okay. It has so much potential. It has the backbone of a Zelda like title. Or maybe a good roguelike. However, "lvls" take maybe 5 seconds to clear. Most of the game is composed of opening chests, getting new gear and weapons. There's really no gameplay to speak of. Simply hold attack and hang out. It's mindless. Hence the option to allow auto. When did this become a thing? I'd say go play Skyfish 2, or Evoland 1 & 2. Games with actual gameplay and content.
16 people found this review helpful

Sonur Dracoculus
- Flag inappropriate
- Show review history
EU user here. The game servers sometimes have issues connecting, but it's a good game nonetheless. It's a little annoying that it follows the trope of forcing its players to be connected to the internet to play, but that's the only thing I have against it. Seemingly no pay walls (so far), nice graphics and good optimization even for eco mode. It surprised me how engaging the combat can be, so big plus there. I hope the game gets released for offline use, too, that'd be the biggest fix possible.

Tyler Sawyer
first off this game "about" section describes it as a roguelite, but that couldn't be further from the truth, it's using your general run of the mill upgrade systems seen in just about every mobile game these days with a chapter based story system that doesn't reset progress in any way if you lose or die, not that you will, most enemies are the same enemy just recolored, and barely have an AI to try and fight back. With that said, great fighting system and bossing system do wonders in this
1 person found this review helpful