
Sara B
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Have been enjoying the game a lot so far, I definitely recommend trying it out. You can catch rare pets without having to spend gems, which is much appreciated! The battles are mostly automated, but there's a lot of detail in team building that makes it worthwhile and rewarding. I hope they expand the open world (like a hub/town to meet players other than the levels), add more charecter customization, and maybe even a house you can edit ;) The possibilities are exciting!
50 people found this review helpful

Andrew McCleery
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Id give a higher rating if not for the major stability issues. I cant go 15 minutes without being kicked from the game and have to log back in and start my exploration all over. That said its a great game. If you fix the instability you have a real winner. Update: The instability is worse now than ever before. I cant play for more than 3 minutes without it crashing so I cant advance further in the game. Original rating of 3 stars was to generous. Downgraded to 1 star. Not worth playing.
171 people found this review helpful
Thanks for review.
Please send your play environment(Device type or app player, internet) to cs@studiolb.co.kr

C W
This seems like a great game, but honestly it was a little confusing. Maybe if you've played these kinds of games before, it's intuitive, but the tutorial only covers where to start, and doesn't talk about things like your player needing energy and what "satiety" and "satisfy' food descriptors have to do with your character and catching monsters. I know that the more you feed a monster, the more it supposedly helps you catch it, but why two requirements? There is an "Achieve" book in the corner that will walk you through more game how-to's, but it wasn't explained in the tutorial to my knowledge (but it is helpful, even though it will only tell you info after you've cleared the previous info level). I don't mind the fact that I have to catch a lot of monsters to get a good one or what seems like rare colors, but I wish the way that they let you sort and compare monsters, items, etc was better. You have to long press an item, read the info, then click off and long press click another item to read that info and hope you remember the 1st, 2nd, 3rd etc items to compare. Even if they just had a side screen open that you click once and the item info appeared there, that'd be better in my opinion. After I got used to the fact that my character can't change perspectives to see around trees or hilltops, I was okay with it, but be aware you'll always have a bottom portion of your screen when exploring that may be unseeable because they don't let you rotate perspectives. "Dismantling" a monster is never explained either. I had to just do it to realize that it'll give me monster energy or something that I can combine to create a monster egg of that species. Last big thing, there was no tutorial for battling monsters, even though you are doing that often while exploring. They have an auto battle and auto capture feature, which is fine for grinding out monster captures and encounters, but I'd still like to know how it works. In the end, learning about this game was a lot of trial and error. I did it for about a week, but I'm still confused, and am trying another app instead of continuing this one. I can't find any real helpful things online to make this manageable, and I'm not familiar enough with these types of games to guess my way through. I liked the concept, but oh well.
120 people found this review helpful